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[Insurgency] M1 Carbine

[Insurgency] M1 Carbine
  • Updated
  • Version 1.0 - [Insurgency] M1 Carbine
  • Requirements Grand Theft Auto V
  • Developer Equinox407
  • Genre Weapons
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Screenshots

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Credits:

New World Interactive – Model and texture assets.

Equinox407 – Compiling/Decompiling, texture/mesh editing, rigging, animating.

DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION

Description:

The M1 Carbine is a World War 2 era self-loading rifle of US origin. It was developed during the early stages of World War 2 to provide US forces with a weapon that filled the gap between a sub machine gun and a full size rifle. It was deemed that many frontline troops that are not riflemen could use weapon that was less cumbersome but yet adequate for combat. These roles include officers, engineers and drivers. In a sense the M1 Carbine was the first dedicated “personnel defense weapon” design, an idea that would be revisited in the 1990’s.

Replaces the Marksman Rifle.

Features:

Fully animated

Working collision data

Includes standard and extended magazine.

2K textures

Please note:

The only issue is the hand placement on the magazine isn’t fully aligned and the gun isn’t configured for first person.

All assets were taken from Insurgency directly.

Installation:

Just extract the archive and place the files in

mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf

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See also  HK G28 [EFT, Replace, Modular]
[Insurgency] M1 Carbine
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