[INS2] Alpha AK
- Version 1.0 - [INS2] Alpha AK
- Requirements Grand Theft Auto V
- Developer Equinox407
- Genre Weapons
- Votes: 18
- Comments: 0
New World Interactive – Model and texture assets.
Equinox407 – Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
The Alpha AK from Insurgency Sandstorm features a 12.4″ AK-104 barrel, Zenitco B-30 handguards, a TWS railed dust cover, Magpul MOE AK pistol grip, and Tromix extended charging handle. The receiver is not an exact AK-100 series variant, as it lacks the hardware for the original folding stock, and the Crane/BCM B5 stock is mounted on an AKM/AK-74 style non-folding buffer adapter. As of Update 1.12 Operation Glasshouse, it uses steel AKM magazines by default which can be replaced with polymer 7.62x39mm AK magazines by equipping custom skins.
Replaces the Assault Rifle.
Working collision data
3 skins are available.
Comes in two versions one with the sights up and one with them down.
It also comes with standard, extended and drum magazines, available in steel and bakelite.
The only issues are minor clipping and the sights not being configured for first-person use.
All assets were taken from Insurgency Sandstorm directly.
Just extract the archive and place the files in
For the drum mag put the files in
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